Late movie review: Matrix Revolutions
Although it opened here (Buenos Aires, Argentina) at the exact same time as almost everywhere else, here's a late review of the movie.
I liked it. I have read the critic slam it, and you know what? I understand them. But I liked it anyway.
Now, why is that, and why don't I slam it as well? The problem critics had with Matrix: Revolutions is one of expectations.
They expected it to be a movie that lifted Matrix: Reloaded into a meaningful and worthy sequel of the original film. That is of course impossible for many reasons.
The main one is that it's 2003, not 1998. In 2003 lame movies like Bad Boys II have special effects that are about as good as The Matrix's were. We are jaded to them.
In fact, we are not only jaded to special effects that were special five years ago, we are jaded to surprise itself, like if showing us something new was an old thing itself.
So, even when there is a sequence that should awe us (like, say, the slow motion punch into Smith's face, look how you can see the fist pushing individual raindrops, the face deforming under the pressure, the detail of the impression of the knuckles... do you know how that was done? I don't!)... well, awe is old news.
So, I went to the theather expecting a movie that would be a fine action movie, with impressive sights, lame acting (not a decent actor in the bunch, except Lawrence Fishburne, and he was apparently directed not to act, but to look serious and important), some sophomoric babble, and some kung fu (I wanted more seraph, though).
In that level, it works. In making us all be five years younger, it didn't.
And to those who said the ending just drops the ball of the story threads, well, guys, this was a christian parable, Neo died for the sins of the programs, he was not the christ figure of the humans, but of the machines.
The robots in the city are the romans, the oracle and other "good bots" are israelites, the architect is Herod, Smith is the roman legions oppressing the israelites, and Neo's messianic "death" (he didn't die, but he is shown in a crucifiction-like pose, and doesn't move) is the second coming announcing the raising of the new temple, by turning the romans against their own legions and ushering peace on earth.
And the humans in Zion are vermin in Jerusalem's sewer system. Just ask the Merovingian (He, I have no idea who he is in the analogy, I just thought this as I was writing, be happy if it holds for another 30 seconds ;-) Ok, he is Mary Magdalene's pimp.
See, that's the kind of thing the Matrix trilogy does, it induces otherwise reasonable people into trying to shoehorn random data into patterns it doesn't fit (at least I tried to make a slightly original one).
That not specially cool quality is shared with other upper-mediocre-crust entertainment, such as "Catcher in the rye". While amusing, its produce is, of course mostly pedestrian.
The trick here, I think, is one used by people like Berlitz, writing about the magic proportions of the pyramids. If you have a large set of numbers, and allow yourself some freedom to tweak, they will match some of the hundred of "important" numbers in nature.
My height * 1000000 ~ the distance to the moon. I must be really important!
The Matrix movies have dozens or hundreds of nuggets of things we recognize from somewhere else, usually only slightly veiled, so we can feel smart about unveiling them, and smarter still about connecting them.
Well, like the size of the stones in the pyramids, you can plug those nuggets into almost any structure you want, as long as you are willing to stand a few holes and forced fitting... and man, did that get old quick after the first movie or not?
So, that's why it didn't work on the philosophical level: we are tired of it, we only had gas for one of those movies.
Add that to the special-effects-are-not-special-anymore syndrome, and you have a recipe for a movie that, while ok, can't work.
And that, friends, is why it didn't.